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Animated Track Map: Oakland

Tuesday, January 22, 2013 | 1:05 PM

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The Conversation

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Not4show wrote: 1:08pm January 22, 2013

Thank you for fixing the view.

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STANLEY106 wrote: 1:27pm January 22, 2013

Interesting. Not much flow

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Metta wrote: 1:33pm January 22, 2013

I second @Not4show, thanks for the better view!!

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MX Bob wrote: 1:43pm January 22, 2013

It's as if they actually listened to our feedback from last week. Much better view than having the virtual camera attached to the back fender.

It doesn't seem like there is a lot of passing points, but hopefully the real track will prove different than the computer model.

Is this where the Raiders play or the As? Pardon my complete ignorance of baseball.

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mxmofo1 wrote: 1:55pm January 22, 2013

Thats a pretty tight first turn. Wonder how many riders that will claim?

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MisterRoboto wrote: 1:59pm January 22, 2013

Cool track and great view - thanks!

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BillC wrote: 2:01pm January 22, 2013

They changed the View last week guys. They listend.

.Yes mofo1 tight it is.

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elliott13579 wrote: 2:03pm January 22, 2013

A tip for the CAD engineer, use different color arrows showing the possible different lines (green, red, blue, yellow, orange, etc..)

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therealmofo wrote: 2:40pm January 22, 2013

Track looks really busy, wont be ahigh speed track for sure.. Cant wait until they get to the football stadiums, I like those layouts better..

@Elliot13579---the track map is sponsered by Kawasaki--so the arrow will stay green I am sure..

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BCooksey94 wrote: 2:46pm January 22, 2013

I like the design of this track much better than weeks past. This is gonna be a good weekend! ;)

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yeroc302 wrote: 2:54pm January 22, 2013

All this technology for a website should be put forth into a REAL Mx/sx game! Someone at the game makers should be taking notice! Just make a RACING game for the game consoles similar to what is being presented here. No more cell phone freestyle racing b.s. games.

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matrixx29 wrote: 3:30pm January 22, 2013

i LIKE it!

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kawak wrote: 3:32pm January 22, 2013

Why is there always some lame rhythm section after the first turn? Why not a nice sand section of deeper sand to sort guys out, slow them down and keep them out of the air. Seems like supercross is just one big seat bounce anymore....

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Uncle Charlie Birmingham, AL wrote: 3:40pm January 22, 2013

Track looks sweet ! I love the 2 sets of whoops and the sand at the start should seperate the men from the boys !

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FYM116 wrote: 3:40pm January 22, 2013

Shortest track so far??

To MX Bob, this is where the Raiders AND As play

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Uncle Charlie Birmingham, AL wrote: 3:41pm January 22, 2013

@ kawak

Only thing that looks lame is that shit on your chin and the gay hat FLAMER !

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motoman287 wrote: 3:53pm January 22, 2013

Maybe I'm wrong or not remembering correctly, but don't whoop sections placed shortly after the first turn tend to really spread the pack out quickly? A good start could mean a half a straight or more lead within half a lap over someone who botches their start and gets bottled up.

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Not4show wrote: 4:06pm January 22, 2013

didn't watch last week........was actually working at work WTH!!


elliott13579----they ARE using different color arrows for ALL the line choices.....errrr...yeah....

MX BOB-This is where the A's and Raiders play. the Stadium was so much better in the 90's before the raiders moved back and they built all the luxury boxes. Because of the blocked view it really reduces the size of the useable area.

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Not4show wrote: 4:07pm January 22, 2013

Maybe in 2 years when the niners move to Santa Clara, Feld can use the WHOLE candlestick park. Since there will be no football or baseball played there anymore.

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JAB199 wrote: 4:47pm January 22, 2013

looks awful similar to anaheim 2 from 2012, anyone elso notice that

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timi wrote: 5:30pm January 22, 2013

much better view again - thank you

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kawak wrote: 5:31pm January 22, 2013

@Sloan - Almost as gay the ball sac bouncing off your chin while trying to figure out if Sloan is a chicks name or... never mind...

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Uncle Charlie Birmingham, AL wrote: 6:02pm January 22, 2013

Still better than that pubee on your chin Punk !

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kona110 wrote: 10:23pm January 22, 2013

@JAB199
Ya, pretty much the exact same layout just different Jumps or Rythms. First few turns are the exact same tho.

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flower87 wrote: 10:47pm January 22, 2013

The first half of that lap is really technical. 2 Whoops, a tough rythmn lane and some 45-70 degree turns. Whoops and Rythmn. Besides the obvious RV2, look for CR22 and JS7 to do well. & Watch the kids struggle.

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Maico25 wrote: 10:16am January 23, 2013

Looks like a track designed for RV2 (or 1) and CBS has it scheduled for 30 minutes in my area.

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MX890 wrote: 12:48pm January 23, 2013

I LIKE THE LEADER BOARD WITH 1 22 IN THE LEAD. IS THAT A PREDICTION.

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FatBastrd51 wrote: 6:33pm January 23, 2013

Looking @ these supercross tracks nowadays,juuummmp n jump n jump,damn i hope there still some healthy riders come real outdoor motocross,not a big fan of the circus inside,but do highly respect all the racers,get well Baggett,still freaked out from watchin ya win the nationals title..fantastic racin

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Coley1x wrote: 11:28pm January 23, 2013

Gonna be a mudder, short program....one more K Dub!!!

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JGrif wrote: 10:43pm January 25, 2013

I agree with RV and Reed about slowing the riders down. Get riders back on the ground more so they can swap paint. Eliminate the cookie cutter standard two sets of triples and reduce series of on-off tables where bikes touch twice and cover 100 feet.
More sand, more whoops, more 180 degree corners, more walls. Old school whoops cut with a back hoe in the shape of "M" or "N" to split riders right or left at least in one part of the track.

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