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Animated Track Map: Anaheim 3

Tuesday, January 29, 2013 | 1:05 PM

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Each of the five major manufacturers had its ups and downs during the 2013 Monster Energy Supercross campaign. Page 118.

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The Conversation

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mxmofo1 wrote: 1:09pm January 29, 2013

Great, more whoops right after the start.. That worked out well last week.

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AGMAN wrote: 1:09pm January 29, 2013

So many timing sections. If someone gets a bad start they can just forget it as no time to make up in the air.

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hamncheeze wrote: 1:10pm January 29, 2013

I'll be there for this one! Was hoping for some real whoops.

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Tailwhip wrote: 1:30pm January 29, 2013

Yea WTF is with a very difficult section right after the starts, triples and whoops?
They will be running 3-4 wide going through there, eek!

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villaslowdoh wrote: 2:24pm January 29, 2013

that track looks awesome

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therealmofo wrote: 2:24pm January 29, 2013

Whoops after the start, alright more pileups and drama.. Are they intentionally trying to take guys out of the points chase???? Silly, and a very busy track, riddled with rhythm sections.. hard to run somebody down for sure..

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Cooks6161 wrote: 2:34pm January 29, 2013

Starts, Starts, Starts.... Though to pass with JT$ running interference.

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BillC wrote: 2:48pm January 29, 2013

OK it's about time we man up and just put the whoops on the start straight!!

.Over all tough track, looks a bit tricky.

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FYM116 wrote: 2:57pm January 29, 2013

Wow! Cool track. Looks very busy. After Oakland it looked like Villopotato bug had things on lock and the series was going to become very boring. Think I'll have to tune in Sat. night for another round and see what type of carnage plays out.

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Uncle Charlie Birmingham, AL wrote: 3:11pm January 29, 2013

Track is on lined in most spots..

Fly thru the air with the greatest of easy !

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yzchris76 wrote: 3:17pm January 29, 2013

Geez, are those really big whoops or are they freaking Millville rollers? Either way another set right out of the first turn, apparently last week's carnage was'nt enough for the powers that be.

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KilloMoto wrote: 3:46pm January 29, 2013

interesting....will the whoops after the start be removed?? hmmmm track looks technical and slowest of the year so far....but who knows what these guys will do next....I'll be in the couch enjoying it live instead of damn twitter updates every 15 seconds.....Bring on A3.....

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davidl wrote: 4:51pm January 29, 2013

Awesome track !!! Please don't listen to the keyboard jockys about the whoops after the start straight, they seperate the guys quick and Reeds wreck last week was a fluke !!! Come on guys how many times has CR done that- give it a rest !!! We have seen pileups in flat left corners after the start and where are you panicked keyboard jocks then, trying to eliminate corners ??? Can't wait for sat again !!!

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davidl wrote: 4:52pm January 29, 2013

Awesome track !!! Please don't listen to the keyboard jockys about the whoops after the start straight, they seperate the guys quick and Reeds wreck last week was a fluke !!! Come on guys how many times has CR done that- give it a rest !!! We have seen pileups in flat left corners after the start and where are you panicked keyboard jocks then, trying to eliminate corners ??? Can't wait for sat again !!!

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kawak wrote: 4:59pm January 29, 2013

Let me save the animators the trouble and readers the time. Here is the track layout for the next 13 rounds. First turn followed by some little whoops, followed by a rhythm section followed by a few on off table tops followed by a high bank hard pack berm followed by a triple throw in a double and another hard pack berm, one more rhythm and whoop section that guys will just blitz or one rut will form down the middle and then a finish line jump. That should cover every SX from here until MEC when someone creative like Ricky gets involved.

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Cooks6161 wrote: 6:30pm January 29, 2013

Starts, Starts, Starts.... Though to pass will JT$ running interference.

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redrider24 wrote: 6:35pm January 29, 2013

So, just curious, to the folks whining about the whoops after the first corner......What should they do? Run the track on foot, then 10 push-ups, then start their bike and run the track in 1st gear for the 1st lap? That would spread them out.

They are freaking PRO's. I think they can figure it out. They need to have the jumps and whoops somewhere and there is only so much room. Maybe y'all should be watching speedway or something

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1shoe2pants wrote: 7:05pm January 29, 2013

I agree with redrider24' it's supercross not tiddley winks!

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GravityWrider wrote: 8:46pm January 29, 2013

Amen, @kawak. The only thing close to creative is the step-up before the whoops. All these cookie cutter tracks make for boring racing.

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Uncle Charlie Birmingham, AL wrote: 9:16pm January 29, 2013

@ kawak


You should hook up with AGMAN ! 2 CORN HOLES BY THE SAME NAME !!

FLAMMER'S LOL !

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wardy wrote: 11:06pm January 29, 2013

finally... the arrow finally throws in some small whips.. lookin forward to another pileup. who's gonna trigger this weeks yardsale. bbbrrrraaaapp

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Ltr450_2002 wrote: 2:57am January 30, 2013

Im not sure if those are going to be whoops or not. Its like they put some big rollers there until they really decide whet to do there. I dunno about any one else but a set of 9-10 big rollers would be awesome in a SX track.

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flower87 wrote: 4:02am January 30, 2013

@ DavidL; Agreed! CR is the best whoops rider out there. 1 mistake at speed and everyone is own his ass. Its a racing accident. And for the record he would have recovered had grant found the break lever in time.
Track looks good, but said the same about Oakland which turned out to be slow and not wide enough in parts.

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flower87 wrote: 4:05am January 30, 2013

Also whoever said Millville sand rollers. Sounds awesome image the whole back straight! Wicked .

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checkedout wrote: 8:28am January 30, 2013

C'mon isn't it obvious? they need to thin the field so Dungey can start winning again!

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kawak wrote: 12:10pm January 30, 2013

@scrub this aka Sloan. Your fascination with flaming and corn holes is telling. Add in the flying thru the air with greatest of ease comment and I think someone wears leatards and likes his booty pounded. Flame on! Rotflmao!

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Micahdogg wrote: 3:10pm January 30, 2013

Sweet track. Maybe I'll upload it to MX vs. ATV, because it won't look anything like that come race day. Table tops will be flattened out and 7 or 8 jumps will disappear to keep it nice and sanitary. They may as well just remove the whoops to as it's obvious people have forgotten how to ride more than about 6 or 7 in a row. They are only good for crashing people out now.

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Uncle Charlie Birmingham, AL wrote: 7:25pm January 30, 2013

FAAGGG





KAWAK

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731Chopper wrote: 9:43am January 31, 2013

Track looks really cool. Especially those doubles in the turns and then that step on step off with the whoops in the landing before the triple. Looks like you are going to need some hair on your chest to ride this one.

And I don't think the whoops after the start is that big of a deal. Reed just gooned it up last week and going into a hairpin is what made it really bad. This is a 90 degree turn so even if somebody goes torpedo style they will end up off the track.

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dinosaurmedia wrote: 1:16pm January 31, 2013

Triple triple triple is going to be the way...

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